Paranoid Productions

Paranoid Productions is a small, independent game developer dedicated to making rich gameplay experiences which tackle unique subjects and tell stories in ways only games can. The company is owned and run by veteran developer Richard Rouse III, who assembles a team of collaborators for each project. We like taking risks on subject matter and empowering players to have a big impact on the stories in our games.

History
Paranoid Productions was started about twenty years ago, when we shipped two games for PC and Mac, an open-ended RPG Odyssey - The Legend of Nemesis, and a squad-based military shooter Damage Incorporated. Some might call these "indie games," but no one used that term back then.

Paranoid Productions went into hibernation when Richard went off to work as a design and creative director at AAA studios (including Microsoft, Ubisoft, Midway) for 15 years. Richard worked on everything from heading up The Suffering horror games, to recent console action games like Sunset Overdrive and Quantum Break, to projects in the Rainbow 6 and State of Decay franchises.

Wanting to get back to more unique and unconventional games, in 2014 Richard started Paranoid Productions up again and began work on an action-infiltration game set inside a cult in the 1970 - The Church in the Darkness. Working with Richard are veteran collaborators from past projects (particularly The Suffering) as well as people who are newer to game development. We are targeting Steam and consoles, and the game is planned for release in early 2017.